ScrapYard Armory

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Archive for November, 2009

Nov-27-2009

Jihad Turning Points Atreus – Review

Finally the Jihad Turning Points series visits Atreus, heart of the Free Worlds League and the forsaken incubation chamber for the bastard Word of Blake.TurningPointsAtreus

As an unapologetic fan of the Free Worlds League, I’ve been waiting long enough for a better look at the happenings on Atreus.  With new writer Jim Rapkins at the helm, will JTP: Atreus uplift or disappoint?

Opening Fiction

While confusing, the opening fiction is aptly named.  Divided Loyalties features a little subtle action combined with a jumble of unit names and numbers shaken generously with  Word of Blake atrocities.  The Word is winning no friends among its supposed allies.  With the Knights of the Inner Sphere still in play, the Blakists will find it harder and harder to segment and abuse the armies of the Free Worlds League.

We continue to see the cracks in the facade as the Jihad continues.  Just when will the Inner Sphere realize that the emperor has no clothes?

Atreus

The Atreus section gives much more current events than the brief history lesson and general description we have come to expect from prior Turning Points.  A welcome change considering the significant amount of upheaval the planet suffers under Word of Blake control.

Combatants

In typical Marik fashion, the combatants section is brother against brother and a blurred perception of friend and foe.  A sad fate for the mighty Free Worlds League.

Each unit’s notes include careful bits of information that help the reader piece together the bigger story of the battles in and around Atreus including significant yet still mysterious events surrounding the moon of Wendigo.

The Tracks

Atreus gives us seven tracks to play, a new record for the Turning Points series.   The Track costs run the gamut from 400 points to 1,000 points.

I felt that the creativity for the Atreus tracks was subpar for the series. The track objectives without exception were pedestrian and accompanied by uninspired optional bonuses.  Giving goofy names to the same objective does not make a Track interesting.  11 out of 14 objectives involved some form of destroying enemy units.  The rest were not much better and involved simply exiting units off a particular map edge.

Overall, I felt disappointed with the Atreus Tracks. Not only in the Track construction but also the story that they helped to tell.    It boggles my mind that the military units of the Free Worlds league could be so fractured.  It’s frustrating to read the words sometimes, but it is a reality that every Marik fan has to deal with.  Each in their own way, no less.

Record Sheets

For a change, Atreus provides no Warship record sheets.  Instead, we receive three ‘Mechs and one combat vehicle.  Lets take a look.

Albatross Dantalion is a TSM capable variant with a prototypical Blakist energy heavy weapons loadout.  Large VSPs and Capacitor backed PPCs will have your opponents rushing for Reflective Armor.  Speaking of armor, this Albatross has apparently shed it’s glass jaw for a proper amount of Assault ‘Mech worthy armor.

The Mercury Elite Emperor is a simpler refit which shuffles around the weapons for something different and refreshing.  A pair of Silver Bullet Gauss are backed up by dual Snub Nose PPCs.  All of which can be fired without fear of overheating.  A pair of medium pulse rounds out the package for short range situations where heat is a non-issue.

The Peacemaker is a curious light ‘Mech used by the Atreus Police forces.  It has one heat sink.  You read that right, one single solitary heat sink.  It can’t run and not build up heat!  A machine gun, ‘Mech taser and SRM2 provide offense to augment the amazing heat dissipating power the chassis provides.

Rounding out the record sheet section is a Tokugawa heavy tank variant used by the Legionnaires.  It features a single UAC10 backed by dual Streak SRM4 racks with a flamer and AMS for good measure.

The Final Word

While Atreus is a must for Marik fans such as myself, the substandard Tracks and the lack of Warship record sheets may make this a skippable product for others.  Taken as a whole the JTP series is well worth the price of admission but be warned that Atreus is not the best of the breed.

Posted under Articles
Nov-20-2009

Chaos Campaign: War of 3039

The War of 3039 is a speed bump relative to some of the other more notable wars within the Inner Sphere.  It’s implications however, are on par with the Succession Wars, the Clan Invasion or the Word of Blake Jihad.  It is the story of a nation at the brink that was pulled from the precipice by an unorthodox yet skilled leader; Theodore Kurita.War of 3039 Cover

Historical: War of 3039 was released in the FanPro days and provides a world by world account of the short lived war between the Draconis Combine and the Federated Commonwealth.  It seemed only natural to me that the Chaos Campaign rules could be used to present the battles fought into a story that BattleTech fans could readily re-live.

Re-released, here is a collection of tracks that I previously released in the Community Created Warchest thread.  This collection is updated, proofed, and put together in a handy PDF download.

For more information on the Chaos Campaign system I recommend the following:

And here is Chaos Campaign: War of 3039 for your gaming enjoyment.

Download it, play it, and enjoy!  And while you are at it, I would be grateful for any additional input that would make it even better!  If you come across any issues with balance, grammar, or anything else that could use some spit and polish please let me know.

I hope you enjoy the campaign as much as it was for me to write it!  Happy gaming!

Posted under Articles, Scenario