ScrapYard Armory

A BattleTech weblog

Oct-13-2010

Linked Scenario Online Campaign Part I

I’m making good on my threat to hold a linked scenario campaign online.  I’m going to need your help to make it happen.  Warm up your MegaMek and jump into the action if you can.

Part One is an abstract campaign meaning there will be no campaign map in use.  Each sub-unit will be given orders like Attack, Defend, and Repair and they move off to attack opposing forces with like orders as applicable.

The Forces

This campaign will feature two classic rivals, Davion versus Liao.  Using the Random Assignment Tables in Total Warfare and BattleTech Force Balancer, The following forces were generated.  They are approximately equal in terms of Battle Value. Each side begins with six lances of units and three technical teams.  Here is the TRO:

The Davions

  • Chase Lance
    • Sentry SNT-04 (3/3)
    • Strider Prime (3/3)
    • Stealth STH-1D (4/3)
    • Nightsky NGS-4S (4/3)
  • Command Lance
    • Victor VTR-9K (3/4)
    • Gunslinger GUN-1ERD (4/3)
    • Longbow LGB-12C (3/3)
    • Atlas AS7-K (4/3)
  • Enforcer Lance
    • Enforcer III ENF-6M (3/3)
    • Enforcer ENF-5D (3/4)
    • Centurion CN9-D (2/4)
    • Whitworth WTH-2 (4/3)
  • Heavy Lance
    • Jagermech III JM6-D3 (4/3)
    • Jagermech JM6-DD (3/4)
    • Falconer FLC-8R (4/4)
    • Penetrator PTR-4D (3/2)
  • Recon Lance
    • Commando COM-5S (4/3)
    • Javelin JVN-10P (3/3)
    • Valkyrie VLK-QD1 (3/4)
    • Wolfhound WLF-2 (4/4)
  • Strike Lance
    • Firestarter FS9-S (4/3)
    • Blackjack BJ-2 (2/4)
    • Hatchetman HCT-5S (3/3)
    • Enforcer ENF-5D (3/4)

The Liaos

  • Chase Lance
    • Sha-Yu SYU-2B (4/3)
    • Snake SNK-1V (3/4)
    • Huron Warrior HUR-W0-R4L (3/3)
    • Men Shen Prime (4/4)
  • Command Lance
    • Awesome AWS-8Q (3/3)
    • Stalker STK-5M (3/4)
    • Emperor EMP-6A (4/3)
    • Pillager PLG-3Z (4/4)
  • Heavy Lance
    • Catapult CPLT-C1 (3/4)
    • Jinggau JN-G8A (4/3)
    • Grasshopper GHR-5H (3/3)
    • Marauder MAD-5L (4/4)
  • Recon Lance
    • Cossack C-SK1 (3/4)
    • Spider SDR-5V (4/3)
    • Firestarter FS9-S (3/4)
    • Raven RVN-3L (4/3)
  • Strike Lance
    • Clint CLNT-2-3U (3/3)
    • Blackjack BJ-2 (4/3)
    • Vindicator VND-5L (3/4)
    • Huron Warrior HUR-W0-R40 (4/4)
  • Warrior Lance
    • Blackjack BJ-2 (3/4)
    • Vindicator VND-3L (3/3)
    • Vindicator VND-3L (4/3)
    • Dervish DV-7D (4/4)

The Basics

Here are the ground rules we are using to kick off our campaign.  I expect new ground rules to be added as necessary.  We are doing this to find out what works and what needs tweaking.  Also, I hope that it will inspire others to get their game on and try out a linked scenario campaign of their own.

  • Orders are assigned opposing forces randomly among available targets.
  • Terrain is selected randomly unless one force has a defend order.  Defender may select terrain.
  • Available terrain must be from standard BattleTech maps.  If it was printed in a map pack, you can use it.
  • Scenario conditions are looked up as battles are assigned.  The campaign score will be as dynamic as possible.
  • Lances are the lowest sub-unit.  You may not issue combat orders to less than four ‘Mech unless forced by your numerical situation.
  • If any player retreats before turn 6 is complete, the opposing side receives a decisive victory for the battle (2 Victory points).

Get Ready to Battle

The main battle will be tracked in a new page located at the top of the site.  Check back for updates as the battle progresses.

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